﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Dream
{
    class StringUtil
    {
        private static Boolean flase;
        private static string a;
        public static Boolean Flase
        {
            get { return flase; }
            set { flase = value; }
        }
        public static string A
        {
            get { return a; }
            set { a = value; }
        }
        static StringUtil()
        {
            a = "asdfgdgfadsh";
        }
        public void pritln()
        {
            if (a == null || a == "" || a == " ")
            {
                flase = true;
            }
            else
            {
                flase = false;
            }
            Console.WriteLine(flase);

        }
    }
}
